Date: July 30 2008 - July 31 2008
Location: San Francisco, California, USA
Website: http://www.cooper.com/services/training/communicating_design.html
Even the best design can't speak for itself. In our years of consulting at Cooper, we've learned that getting the design right is only part of the job. Let our experienced designers show you how to persuade stakeholders that your solution is the best way to satisfy customers and accomplish business goals. After that, we'll teach you how to document the expected form and behavior in enough detail that engineers can build it, QA can write test cases from it, and marketing and sales can start showing it to the world.
This two-day class will teach you effective ways to:
* Target your communication for specific audiences
* Communicate persuasively to build buy-in throughout the process
* Present requirements and help stakeholders prioritize them
* Describe an interaction framework and show your audience why it's good
* Defend your design without being defensive
* Create compelling User & Domain Analysis documents
* Construct a detailed specification that developers actually want to use
* Get the most from your documentation time and effort
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Here's what attendees are saying:
"A logical and well thought-out approach to documenting the design and getting buy-in throughout the process."
"Awesome! I came away with concrete examples I can use and apply to our process right away."
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Make the most of your trip to San Francisco! Our two-day Visual Interface Design class is the same week, and our four-day Interaction Design Practicum is the week before.
All Cooper U courses are taught by senior Cooper designers. All are limited to 20 people to ensure plenty of interaction.
http://www.cooper.com/services/training/communicating_design.html
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