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X-WR-CALNAME:Boxes and Arrows Events Calendar tagged "design games"
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DTSTART;VALUE=DATE:20080807
DTEND;VALUE=DATE:20080809
SUMMARY:IA & Collaborative design
LOCATION:Sydney, Australia
DESCRIPTION:Information architecture (IA) involves structuring, organising,
  navigating, labelling and indexing information on intranets and websites t
 o assist organisations in achieving their information needs. It is used to 
 decide how a site should be structured, what kind of content it should host
 , and how to accommodate its future growth. IA is the foundation of good we
 bsite or intranet design as it ensures the site will meet business and user
  needs and defines the backbone of an information system.\n\nHowever, man
 y organisation’s websites and intranets were established several years ago,
  and may have been designed in an ad-hoc way, since grown very large and di
 fficult to manage, and no longer accurately reflect the organisation’s curr
 ent goals, priorities, purpose, or functions. As a result, organisations ar
 e finding that IA issues aren’t only important in design, but also when rev
 amping, redesigning and upgrading their information systems, and are lookin
 g to IA to help them to locate the information they need, make better choic
 es and complete information tasks more rapidly and accurately.\n\nThis tw
 o-day interactive workshop will provide a thorough overview and understandi
 ng about how to effectively use information architecture to make your intra
 net or website as effective as possible. It will cover a wide range of info
 rmation architecture issues such as the following:\n\n- What information 
 architecture is and how it can facilitate user experience\n- Analysing and
  sorting content\n-  Carrying out user research: surveys, focus groups and
  card sorting\n-  Classifying, sorting and labelling within your informati
 on system\n- Using wireframes and site maps: the ‘bread and butter’ tools 
 of IA\n-  Navigating, indexing and designing page layouts\n- Involving us
 ers via research, design games, prototypes and testing\n-  Effectively car
 rying out your IA project: tips, tools, techniques and processes
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